Ode's FFXIV Puzzles

Rules: No Phasing, Void Jumps, Housing-cube Lift(M) - Mystery
(E) - Indicates that the puzzle require emotes. Toggles: sitting, dozing or returning to door toggles beams between two states.
(L) - Logic
(G) - Ghosting. Visit Dohn Mehg or Vagabond's Dreamcatcher.
(P) - Phasing required. (1 puzzle requires this)
Lenght: Indictates that jump difficulty will be +1.

Tonsmuggy's Home
[Introspection 0] - Tech FC

Jump Difficulty: 1★
Mystery: 1.5★
Goal: (M)(E+)
Location: Twintinia Goblet w17-54---Plot---
A plea was heard, a request unknown! Find out what Tonsmuggy wants.
Edit: Hard mystery element removed.

Logic-gate puzzles - Tech FC

Note: If unable to see all beams on the map:
System Config > Graphic Settings > Untick "Use low-detail models"
Papaya
Jump Difficulty: 0★
Mystery: 4★
Goal: (M+)(E+)(G)(L+)
Location: Twintinia Goblet w17-54 Room 2!?ayapaP (Papaya 2)
Jump Difficulty: 0★
Mystery: 3★
Goal: (M+)(E+)(G+)(L+)
Location: Twintinia Goblet w17-54 Room 1Research Facility Gamma - Introspection II
Jump Difficulty: 2★
Mystery: 2★
Goal: (M)(E+)(L)
Location: Twintinia Goblet w17-54 Room 3
Dohn Mehg
Jump Difficulty: 1★
Mystery: 2★
Goal: (M)(G)
Location: Twintinia Goblet w17-54 Room 5Dogwood's Dogma
Jump Difficulty: 1★
Mystery: 3★
Goal: (M+)(E+)(L+)
Location: Twintinia Goblet w17-54 Room 6Lysiseus
Note: Phase-puzzle. Phase-jumping isn't required but it helps.
Jump Difficulty: 0.5★
Mystery: 3★
Goal: (M+)(E+)(L+)(P)
Location: Twintinia Goblet w17-54 Room 7

Mazes - Apartment Wing

Introspection
Jump Difficulty: 2.5★ [3★ Length]
Mystery: 3★
Goal: (M+)
Location: Twintinia Empyreum w6-Wing2 Room11 (Relocation pending)Rusted Frame
Jump Difficulty: 2.5★
Mystery: 2★
Goal: (M)
Location: Twintania Lavender Beds Ward 28 Wing A1 #7Ovoid Over(w)all
Jump Difficulty: 2★
Mystery: 2★
Goal: (M)
Location: Twintania Lavender Beds Ward 28 Wing A1 #8Amalgram
Jump Difficulty: 2★
Mystery: 3★
Goal: (M+)
Location: Twintania Lavender Beds Ward 28 Wing A1 #10Catharsis by Mango
Jump Difficulty: 2★
Mystery: 3.5★
Goal: (M+)
Location: Twintania Lavender Beds Ward 28 Wing A1 #11Edgeworth
Jump Difficulty: 1★
Mystery: 3★
Goal: (M+)
Location: Twintania Lavender Beds Ward 28 Wing A1 #12

Other Apartment Puzzles

Vagabond's Dreamcatcher
Jump Difficulty: 2★
Mystery: 2★
Goal: (M)(G)
Location: Alpha Mist w8-2 Room 32In search of Zen
Jump Difficulty: 1★
Mystery: 1★
Goal: (M)
Location: Temporarily Demolished

Tonbriney's Lament
[Introspection III]

Jump Difficulty: 2.5★ [3.5★ Length]
Mystery: 3★
Goal: (M+)
Dev-skip: Jump beneath the bookshelf in the library. It leads to the top.Location: Alpha Mist w8-p6---Plot---
Tonbriney found peace with his lack of Himalayan pink. But finding out that Dreahriman's tower and Village were destroyed, uncontrolled grief spewed forth an amalgamated dream of puzzles gone. Console Tonbriney before Introspection V destroys the will of Jumpers everywhere!

Tonbriney in the Haunted Manor [Introspection IV]

Jump Difficulty: 0.5★
Mystery: 4★
Goal: (M+)(E+)(L+)
Location: Raiden LavB w5-p51---Plot---
After lamenting, Tonbriney found courage to face the world again! And what better than to test his newfound guts than visiting a haunted manor.

Tonbriney in the Shady Sanatorium
[Introspection VI]

Jump Difficulty: 0.5★
Mystery: 4.5★
Goal: (M+)(E+)(L+)
Rescue Tonbriney and escape! (Outdoor message book)
Bonus: Evade recapture by reaching Goblet's waterfall.
(Doze gate breaks by phasing, re-exit house.)
Location: Twintania Goblet w24-p43---Plot---
After the events of the Haunted Manor, Tonbriney sought therapy from a shady miqo'te. Behind closed doors, the facility was a cover for an experiment lab and where meat Miq'abob were sourced.
Intel shows that escaped convict Azura took over the House of Madness and had guised herself as a therapist to lure unsuspecting victims in. Ever wondered what lies behind the locked door? Dim the lights, bump the volume and get ready for an uncomfortable adventure in this 0.5 star jump puzzle.

Climbing Frame
[Introspection V - Temp build]

Jump Difficulty: 2★ [3.5★ Length]
Mystery: 5★
Goal: (M+)
Location: Twintinia Goblet w17-60
(Entrance on the second floor, left wing.)
---Plot---
Distraught by introspection V failing to live up to its vision and being conned of 7k MGP by a festive Namazu. Tonbriney wept over the poopy climbing frame and transformed it into a labyrinth, trapping the Conmazu.
Feeling contentment, he left the mansion brightly lit with minimal log partitions so that others may rest in peace. What a chad.

Dohriman's Village (Tonberry III)
& Cuddly Klause

Jump Difficulty: 1★
Mystery: 2.5★
Goal: (M)(E)
Location: Alpha Mist w8-13--Plot---
Rescue Tonboggy from the Dippy Dohriman!
Cuddly Klause (Village Part II)
Jump Difficulty: 2★
Mystery: 0★
Goal: (S)
Location: Twintania Mist Ward 9 Topmast Wing 1 Apartment #27

Morbro's Dojo (Tonberry IV)

Jump Difficulty: 2★
Mystery: 2★
Goal: (M)
Dev-skip: At the start, jump into the hole by the cloud (Llymean Emrbace).Location: Raiden LavBeds w11-p37---Plot---
After the events of village, Morbro-sensei invites the WoL to visit it's training grounds. We must be strong enough to defeat the berry-snatcher. A third berry has been saved by Morbro himself, two remains!

Dreahriman's Tower (Tonberry II)

Jump Difficulty: 3★ (Length)
Mystery: 1★
Goal: (M)(E - Doze by the moogle to enter)
Location: Alpha Mist w8-p12---Plot---

Tzarog Dreadhold (Tonberry V)

Jump Difficulty: 4★ (3★ with both checkpoints.)
Mystery: 3★
Goal: (M+)
Checkpoints: Jump up one of the two dressforms on the second floor.Location: Pheonix Goblet w30-13---Plot---
After intensive training at Morbro's Dojo, the JoL sets off for the final encounter. A foreboding castle, cultists at every turn. Will our missing Berry be saved?!

Strawberry Palace (Tonberry VII)

Jump Difficulty: 2★ [3★ Length. Alt path: 3-4★]
Mystery: 4★
Goal: (M+)
Location: Alpha Mist w8-28---Plot---
The museum trip tempted the berries with legends of an infinite strawberry jam fountain. The hunt led them to a palace in pink.

Additional Plot

[Introspection]
---Plot---
Once upon a time, Tonbriney wondered if his unfortunate name was a reflection of his unfound inner salt. He dreamt in Earthly grounds, of colors in the wind, colors in a gray life. But all he could see was the color brown. Perhaps he might find an answer through the downs, the darkened between and ups of life. Someday, I wish to be Himalayan pink. -Tonbriney
Secret Puzzle: The puzzle was made with allegories within analogies in mind. Light, shadows, shade, contrast, focal points, pathing, absurdities. The journey and colors tell a story. Perhaps you'd have an interpretation too![Lysiseus]
---Plot---
The illustrious land at the end of the rainbow turned out to be a pipe nightmare. Through Tonbriney's harrowing experiences in the haunted manor, he learnt of compartmentalization and broke the nightmare into 3 manageable segments! Feeling a sensation of dejavu, something fell from his beady eyes. Might this be, Tonbriney's Tears?